🐶

PLL

Permute Last Layer


I didn't include most of the PLLs with parity because I don't believe it is worth learning most of them. Instead, you should learn CSP to avoid parity problems in the first place!

Algorithms in a red box flip the middle layer, and algorithms in a blue box do not. AUFs are not included in the algorithms.


Non-Parity PLL

Ua
Ua Perm. Block on F.
(1,0) / (0,-3) / (-1,0) / (3,0) / (1,0) / (0,3) / (-1,0) / (-3,0) /
(1,0) / (2,-1) / (4,1) / (3,0) / (-3,0) / (5,-1) / (-2,1) /
Ub
Ub Perm. Block on F.
/ (3,0) / (1,0) / (0,-3) / (-1,0) / (-3,0) / (1,0) / (0,3) /
(-2,0) / (2,-1) / (-5,1) / (3,0) / (-3,0) / (-4,-1) / (-2,1) /
H
H Perm.
/ (-3,3) / (3,-3) / (1,0) / (-3,3) / (3,-3) /

NN, top-misaligned NN
/ (-3,3) / (3,-3) / (1,0) / (-3,3) / (-3,-3) / (-6,0) /

NN, top-misaligned NN (cancelled into barflip)
Z
Z Perm. F edge swaps with L edge, R edge swaps with B edge.
(1,0) / (-1,-1) / (-2,1) / (-1,-1) / (4,1) / (-1,-1) /

M2 U' M2 U M2
(-2,0) / (2,-1) / (1,1) / (3,0) / (-3,0) / (-1,-1) / (-2,1) /
Aa
Aa Perm. Headlights on L.
(1,0) / (3,0) / (-3,-3) / (0,3) / (2,0) / (3,0) / (-3,-3) / (0,3) /

top-misaligned JJ, U, JJ
Ab
Ab Perm. Headlights on R.
/ (3,0) / (-3,-3) / (0,3) / (-2,0) / (3,0) / (-3,-3) / (0,3) /

JJ, U', top-misaligned JJ
E
E Perm. Corners on F swap with corners on B.
(1,0) / (3,3) / (0,-3) / (2,2) / (-2,1) / (-3,-3) /
Ja
Ja Perm. Block on L.
(1,0) / (3,0) / (0,-3) / (3,0) / (-3,0) / (-3,3) /
Jb
Jb Perm. Block on L.
/ (3,0) / (0,-3) / (3,0) / (-3,0) / (-3,3) /
Ra
Ra Perm. Headlights on R.
(0,2) / (-3,0) / (3,0) / (-3,0) / (0,-3) / (4,1) / (-1,2) / (-3,-3) /
Rb
Rb Perm. Headlights on R.
(1,0) / (3,0) / (-3,0) / (3,0) / (0,3) / (-4,-1) / (4,1) / (-3,-3) /
T
T Perm. Headlights on R.
(1,0) / (3,0) / (-3,-3) / (0,3) / (-4,0) / (3,0) / (-3,-3) / (0,3) /

top-misaligned JJ, U', JJ
F
F Perm. Block on B.
(0,2) / (1,-2) / (-3,0) / (-1,2) / (0,-3) / (4,1) / (2,-1) / (-2,1) / (-3,0) / (-1,-1) /
Y
Y Perm. BL corner swaps with FR corner, L edge swaps with B edge.
/ (3,0) / (-3,-3) / (0,3) / (-5,0) / (3,0) / (-3,-3) / (0,3) /

JJ, U2, top-misaligned JJ
V
V Perm. BL corner swaps with FR corner, B edge swaps with R edge.
/ (3,0) / (-3,-3) / (0,3) / (0,-4) / (1,-5) / (0,3) / (-1,2) / (3,0) / (-3,0) / (0,-5)

JJ, (0,-4) / (1,-5) / (0,3) / (-1,2) / (3,0) / (-3,0) /, D'2
Na
Na Perm.
/ (-3,-3) / (-3,0)/ (-3,-3) / (-3,0) / (-3,-3) /
Nb
Nb Perm.
(1,0) / (-3,-3) / (-3,0)/ (-3,-3) / (-3,0) / (-3,-3) /
Ga
Ga Perm. Headlights on F. Block made of R edge and BR corner.
/ (-3,3) / (3,-3) / (1,0) / (0,3) / (0,-3) / (0,3) / (0,-3) /

NN, top-misaligned JN
Gb
Gb Perm. Headlights on L. Block made of R edge and BR corner.
(0,-1) / (-2,1) / (-1,2) / (-3,0) / (3,0) / (1,-2) / (-1,-1) / (3,0) /
Gc
Gc Perm. Headlights on F. Block made of L edge and BL corner.
(1,0) / (-3,3) / (3,-3) / (-1,0) / (0,3) / (0,-3) / (0,3) / (0,-3) /

top-misaligned NN, JN
Gd
Gd Perm. Headlights on R. Block made of L edge and BL corner.
(1,0) / (-1,2) / (1,-2) / (0,3) / (-3,0) / (2,-1) / (1,1) / (0,-3) /





Parity EPLL

Adjacent SwapAKAEdge Slash
Adjacent Swap (Edge Slash). F edge and R edge swap, flipped middle layer.
/ (-3,0) / (0,3) / (0,-3) / (0,3) / (2,0) / (0,2) / (-2,0) / (4,0) / (0,-2) / (0,2) / (-1,4) / (0,-3) / (0,3)
Opposite SwapAKAEdge I
Opposite Swap (Edge I). L edge and R edge swap.
/ (3,3) / (1,0) / (-2,-2) / (-2,0) / (2,2) / (0,-2) / (-1,-1) / (0,3) / (-3,-3) / (1,0) / (2,2) / (0,-2)
Oa
Oa Perm. Edges cycle clockwise.
(1,0) / (2,2) / (0,-2) / (3,3) / (1,0) / (-2,-2) / (-2,0) / (2,2) / (-1,0) / (-3,-3) /
Ob
Ob Perm. Edges cycle counterclockwise.
/ (3,3) / (1,0) / (-2,-2) / (2,0) / (2,2) / (-1,0) / (-3,-3) / (0,2) / (-2,-2) /
W
W Perm. R and F faces look like a Z Perm, L and B faces look like an H Perm.
(0,-1) / (1,-2) / (-4,0) / (0,3) / (1,0) / (3,-2) / (-4,0) / (-4,0) / (-2,2) / (-1,0) / (0,-3) / (0,3)