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About SSS

Click on the dropdowns below to learn more!


Who are you?


I'm Seby!

I'm not famous or well-known at all. I'm just a dude who likes Square-1.

I also (occassionally) make other types of content outside of cubing, which you can check out by clicking the 🐶 at the top right of any page (or just click here). Just keep in mind, I'm not super active.




Are you even good?


Currently, I average around 11-12 seconds. I'm in the midst of learning CSP, so that should go down a little bit after that.

Hopefully.

I have a plan for further improvement!




What is Lin?


The Lin Method, created by Tse-Kan Lin (not Brandon Lin), is a speedsolving method for the Square-1 that is similar to Roux for the 3x3.

Its steps are:

1. Cubeshape
2. First Block
3. Second Block + DB edge
4. Corner Permutation + solve DF edge
5. Permute Last Layer Edges

Note: There are lots of variations within and throughout these steps, especially as you get more advanced. The ones I listed are what a beginner would need to learn.

I learned Lin using this tutorial by BenChrzti on Youtube, but there are many others out there.





Why do you use Lin?


I'm actually not sure. I've been using Lin for as long as I remember solving Square-1.




Why does this site exist?


I created this site as a place to keep all the algorithms and techniques I personally use (or plan on using) in one place.

You can also think of it as a record of my advancement through Lin: the more the site has, the more advanced I've become.

Also, I really like making little websites. The reasons above were perfect excuses for making another one. :]




How'd you generate the Square-1 images on this site?


I created my own Square-1 image generator, and used that!

WARNING: The site is in light mode by default! If you want to change it, click on the icon at the bottom right.




I have another question / comment / concern not listed here!


If you are in the Sq1-ers Discord Server, send me (_woofle_) a message!