About SSS
Click on the dropdowns below to learn more!
Who are you?
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I'm not famous or well-known at all. I'm just a dude who likes Square-1.
I also (occassionally) make other types of content outside of cubing, which you can check out by clicking the 🐶 at the top right of any page (or just
click here). Just keep in mind, I'm not super active.
Are you even good?
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Currently, I average around 11-12 seconds. I'm in the midst of learning CSP, so that should go down a little bit after that.
Hopefully.
I have a
plan for further improvement!
What is Lin?
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The
Lin Method, created by Tse-Kan Lin (
not Brandon Lin), is a speedsolving method for the Square-1 that is similar to Roux for the 3x3.
Its steps are:
1. Cubeshape
2. First Block
3. Second Block + DB edge
4. Corner Permutation + solve DF edge
5. Permute Last Layer Edges
Note: There are lots of variations within and throughout these steps, especially as you get more advanced. The ones I listed are what a beginner would need to learn.
Why do you use Lin?
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I'm actually not sure. I've been using Lin for as long as I remember solving Square-1.
Why does this site exist?
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I created this site as a place to keep all the algorithms and techniques I personally use (or plan on using) in one place.
You can also think of it as a record of my advancement through Lin: the more the site has, the more advanced I've become.
Also, I really like making little websites. The reasons above were perfect excuses for making another one. :]
How'd you generate the Square-1 images on this site?
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WARNING: The site is in light mode by default! If you want to change it, click on the icon at the bottom right.
I have another question / comment / concern not listed here!
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